Ephydias
Messages : 470 Date d'inscription : 05/03/2008 Localisation : Yukon FTW
| Sujet: Dans le future de WoW :: Pas pour WotLK Mer 30 Juil - 21:32 | |
| Confirmed: Things that are ‘in the works’, still being worked on, and other stuff coming up in Live Updates..
- Housing: It sounds like Blizzard is trying to figure out if
they can make it work. It confirmed that they are very interested in making both Housing and Guild Halls a reality. This will be a future live patch, and will most likely be a instanced Neighborhood within major cities. It seems they might not be able to include this in the expansion.
- More weather effects. In the 1.10 patch notes, it is
mentioned that they will be adding more Weather effects later down the line.
- Grim Batol: The old home of the Wildhammer dwarves,
before it was tainted by the slaying of their attacker, Modgud, wife of Thaurissan of the Dark Iron dwarves. The Grim Batol entrance exists near Khaz Modan. The last known happenings of Grim Batol: A freed Alexstrasza destroyed nearly all the Dragonmaw clan orcs that were hiding in Grim Batol. The rest of the Dragonmaw orcs were put into interment camps by the Alliance. Apparently the only inhabitants of Grim Batol right now, are Alexstrasza and her Red Dragon Flight, and possibly a small remaining force of Wildhammer dwarves in service to Alexstrasza. It is now a breeding area for red dragons. Blizzard has commented that this will be a "max level questing area" since beta. Also, Grim Batol is supposed to be a replica of Ironforge.
- Azshara Crater. This is the fourth Battleground. This
has been in game geometry nearly from release of the game, yet they've been pushing it back time and time again, citing balance problems. No idea when we will see this actually added to the game.
- Stormwind Prison/The Vault: I really don't know the
idea behind this, but there is another dungeon similar to Stormwind Jail/Stockades, but slightly bigger. It's there. I'm not sure what's happening with it.
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The Black Morass: Previously, it was thought that the Black Morass (the first home of the Horde when they came to Azeroth) would be a zone - there is a space south of redridge that could be used. It seems now that you will be able to travel through time using the Caverns of Time, and visit the Black Morass in the past - before the Dark Portal destroyed it, where you will help Medivh open the Dark Portal to bring the Horde to Azeroth.
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Northrend: I doubt if any of the northern islands contain Northrend. In my opinion, this chain is the Broken Isles. Northrend is where Arthas, the Lich King, calls home. He commands Kel'Thuzad's attacks in the Plaguelands. Northrend also contains Azjol'Nerub, the Nerubian fallen kingdom, Ulduar, and Icecrown, the place of the 'Frozen Throne'. This will most likely be a future Expansion, after TBC. - Ravasaur Trainers: This has been all but completely
confirmed. Ravasaur Trainers in Un'Goro Crater will eventually be able to dispense Ravasaur Mounts. When, is unknown.
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Mount Hyjal: The zone between Felwood and Winterspring. This is where the Horde, Alliance and Night Elves defeated Archimonde the Defiler. According to some rumor and Lore, someone is trying to use the remaining pools at the top of Hyjal to create a new Well of Eternity. We now know there will probably be a Hyjal Battleground or instance, but it is still unclear if this will ever be released as a real zone. By all accounts, present-day Hyjal is a massive 40-man outdoor raid instance. - Dream Bough, Bough Shadow, Twilight Dream, &
Seradane (The Emerald Dream): These are the entrances to The Emerald Dream, an alternate reality of Azeroth where sentient beings never existed. Verdant, green, untouched by industry and war, the Emerald Dream is normally only accessed by druids, and the green Dragon Aspect Ysera, and her followers. These are the portals are now inhabited by world dragons, who have been driven mad by some dark taint in the Emerald Dream (Taerar, Emeriss, Ysondre & Lethon). Most likely a seperate expansion.
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Dalaran: The bubble you always see in Alterac/Hillsbrad. Once a powerful city of mages and politicians, Dalaran Magocrats (The Kirin Tor) erected the impenetrable bubble after Archimonde destroyed the city, in an attempt to rebuild their city unhampered. - Old Ironforge: It has become apparent that the geometry
exists for Old Ironforge. I can imagine this may be an instance, possibly a questing area, but sounds even cooler as a battleground. This is part of where the actual massive "Iron Forge" resides.
- Gilneas: Zone south of Silverpine forest. When the
plague began spreading in Lordaeron, the humans and elves occupying the peninsula of Gilneas decided to close their gates to keep the plague out. No one knows if this worked. Currently, the peninsula doesn't even exist in the game geometry. As a sub-item under Gilneas, the outlying islands off the coasts of Lordaeron and Khaz Modan...
o Kul Tiras: This is an island owing their allegiance to the Alliance. Would probably be part of the Northrend or Maelstrom Expansion, but may come sooner. After Jaina Proudmoore left with most of the Fleet, the fate of Kul Tiras is unknown. o Tol Barad: An island-prison used by Kul Tiras. Supposedly this is now Purgatory Isle (In game).
o Crestfall: Another island within the nation of Kul Tiras, close by. Not in-game.
o Zul'Dare: An island-nation of trolls. South of Gilneas.
o Tomb of Sargeras/Broken Isles/Suramar: A former elven city before the Implosion, this island chain was raised off the floor by Gul'Dan in order to wake Sargeras. It is my belief that this island is in the chain northeast of the Maelstrom. o
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Dragon Isles: Another island chain where supposedly many of the dragon flights used to roost, possibly in the above mentioned chain. Uldum: Southern Tanaris, a future instance that may complete the Uldaman questions about the origin of dwarves, and the elements of stone. - Code:
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Ulduar: This isn't in any zone, but is a sister location to Uldum and Uldaman. Located in Northrend. These three are ancient places, supposedly built by the Titans. | |
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Ephydias
Messages : 470 Date d'inscription : 05/03/2008 Localisation : Yukon FTW
| Sujet: Re: Dans le future de WoW :: Pas pour WotLK Mer 30 Juil - 21:41 | |
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- A Frost-based Instance: Widely rumored that
Winterspring will host a frost-based dungeon, possibly in one of the following sub-areas: Dun Mandarr, Mazthoril, the Door in Frostwhisper Gorge, or Timbermaw Post/Hold.
- Undermine: The secret home of the Goblins, ruled by the
Merchant Princes, is rumored to be an island in the southern seas of Azeroth. This may be added - not as a hostile territory - but a neutral island. Would probably be part of the Northrend or Maelstrom Expansion.
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[i]The Ruins of Lordaeron: Lordaeron: This has become a new battleground arena. [/i]
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Tirisfal Grove: Rumored to be the first place the High Elves landed before sailing on to what is now Quel'Thalas. The elves left this land because of an evil feeling below the land. This area is currently the far west part of Tirisfal. - Ruins of Old Stormwind: North of Stormwind is a large
area which one could only guess is the ruins of Old Stormwind - which was decimated by the Fel Orcs in the Second War.
- Naz'jatar/Zin'Azshari/The Maelstrom. Plenty of ideas
surround how this will turn up in the game, but the fact remains, the former capitol city of the High Elven followers of Queen Azshara is somewhere in the middle of the Maelstrom, and by all counts, the Queen and many of her now-Naga followers still live there.
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mornee
Messages : 307 Date d'inscription : 16/08/2007 Age : 30 Localisation : Chateauguay,Montréal
| Sujet: Re: Dans le future de WoW :: Pas pour WotLK Dim 3 Aoû - 23:09 | |
| - Ephydias a écrit:
- line.
- ,Azshara Crater. This is the fourth Battleground. This
has been in game geometry nearly from release of the game, yet they've been pushing it back time and time again, citing balance problems. No idea when we will see this actually added to the game.
Dapres moi ces infos la sont vieille de...AVANT TBC parce que on parle dun 4e bg,Azshara Crater...par contre le 4e battleground est EotS. | |
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Ephydias
Messages : 470 Date d'inscription : 05/03/2008 Localisation : Yukon FTW
| Sujet: Re: Dans le future de WoW :: Pas pour WotLK Jeu 21 Aoû - 19:02 | |
| Confirmé pour la prochaine Expension (pas Wrath):
New Graphic Engine!
Bon ok, on peut dire "y'étaits temps" mais si on regarde bien, Ultima Online et Everquest on déjà shooter un nouveau engine et ca n'a pas été un franc success. Certain joueurs était trop habituer à l'ancien engine, d'autre le trouvais plus lent ou encore ne l'aimait pas...
Mais là où les autres on failli, Blizzard va réussir! Les lead desigenr son déjà au travail entrain de nous concocter un nouveau moteur graphic digne de Blizzard. Ne penser cependant pas l'avoir avant 1-2 ans.
Personnellement, je pense que ca va rafrechir le jeu qui commence à se faire plus que vieux graphiquement. En espérant que cela va permet à WoW de continuer encore pour quelque année.
Je commence à m'intéresser sur la durée de vie des MMOs... WoW va être rendu à son... 6e bâtème? UO et Everquest on toffer combien de temps avant de tomber dans une longue agonie? | |
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| Sujet: Re: Dans le future de WoW :: Pas pour WotLK | |
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